University of Illinois, Urbana-Champaign
Educational Psychology 387
Computer Uses in Education
Network-based Learning Communities & Projects
But first ...
faculty candidates
Javascript & Java applets: "Just-enough" knowledge "Just-in-time"
Network Project-based Learning
Lifecycle of network learning activities
.
.
.
.
Example: The Zero-g World Design Project
year long
composed of smaller design challenges
effective role of video (Free-fall video)
.
.
.
.
The Collision challenge
you're going down a corridor in zero-g, and somebody is coming the other way, on a collision course - how do you avoid each other
.
.
.
.
Recreation challenge
design a recreational activity for a zero-g environment
.
.
.
.
Food challenge
how would food growing, harvesting, preparation, eating, or disposing be different in zero-g?
.
.
.
.
Zero-g Schools: how would they be the same and how would they be different
.
.
.
.
Guidelines for Network-based Projects
Judi Harris' eight steps
Margaret Riel's five steps
Levin & Waugh's six steps
.
.
.
.
Network Project Stages
Proposal
Refinement
Organization
Pursuit
Wrap-up
Publication
.
.
.
.
Educational Network Project Planning Guide
interactive prompters
.
.
.
.
Long-shot problems
SETI at home
UIUC digital telescope comet search contest
.
.
.
.
TAPPED IN
Guided Tour during lab time - "meet" in "room E511"
.
.
.
.